Crash Bandicoot Ps2

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Walkthrough: Earth Hub

For Crash Bandicoot: The Wrath of Cortex on the PlayStation 2, GameFAQs has 5 guides and walkthroughs. Crash Bandicoot: The Wrath of Cortex is a 2001 platform game developed by Traveller's Tales and published by Universal Interactive Studios.It was first released for the PlayStation 2 and later ported to the Xbox, and GameCube, with Eurocom developing the GameCube version. CONTROLS 01 Crash Bandicoot 02 Coco Bandicoot 03 Menu Commands 04 Vehicles III. THE STORY SO FAR 01 Intruction Manual Story 02 Putting it briefly IV. Part 1 of 12.The first Crash game on PS2, as well as the first on different consoles because it was made by different people.This is one of my favourite Cras.

Earth HubWater HubFire Hub
Air HubSecret Hub

LEVEL 1: ARCTIC ANTICS

Times:
Sapphire Relic: 01:15
Gold Relic: 00:50
Platinum Relic: 00:37

Ps2

Enemies:
Penguins
Circus Seals
Ski Bunnies
Narwhale

Goodies:
Purple Crystal
Clear Gem
Blue Gem
147 Crates

Walkthrough:
This level is pretty simple and straight forward. When you start off, just open the crates you see, and collect the items inside (fruits usually). The first enemies you will come across are the Cirus Seals. They will be scooting across your path from one hole to another. Just simply jump over them or slide through them.

After passing the Seals, you should soon reach a Spring Crate, use it to bounce up and smash the crates above it. Once done with it, destroy it for some more fruit. Shortly after you should also run into your first TNT Crate. Do not spin or slide into it, or else you will die. Rather, jump on it and a 3 second timer will start. Just make sure you are away from it before it explodes.

Keep moving on and you'll find your first Slot Crate. Quickly destroy it or it will turn into a unbreakable crate! Afterwards is a gap, just jump over it and watch out for the Penguin on the other side. Just watch his pattern and then move on when the coast is clear. Make it across and you'll reach your first checkpoint.

You'll come across a small land bride across some water, just be careful and go across it slowly, and you should be fine. Be careful of the Penguin on the other side. Make it past him and you'll come to a frozen pond, so be careful, as the pond is very slippery. You'll see two Bouncy boxes first, just jump between them and bounce back and forth, racking up fruits! Move onto the frozen pond, and you will notice a few things. Some Nitro crates, don't touch them!! A Switch box, and some nearby Outline boxes. Just use the Switch box to cause them to appear. You should find two more crates to your left, and a penguin. Just bust the boxes open and continue.

You'll come to another hole to jump and three crates stacked up. Just high jump to reach the top of the crates, and then after collecting all the fruit and setting off the TNT crate. Next is another hole, but be careful, as there is a Narwhale jumping up occasionally. Just time his pattern and quickly jump across.

You'll land on another patch of frozen land, so just slide to a stop, and high jump onto the nearby Steel crates. Use Crash's body slam move to crush them. Move on afterwards to come across a Aku Aku box. Use it to your advantage, as you can take one extra hit before dying with Aku Aku's protection. Up ahead you'll see some slopes with the Ski Bunnies skiing about. Just be careful, as they are very quick to come out of nowhere. Try to make it across quickly and destroy the crates along the way.

Once pass the skiers, keep moving onwards and you'll reach a area with one of the Penguins going back and forth. You'll also come across another checkpoint. Just dodge him and work your way across the holes. It is pretty easy, but take your time if you're new.

Make it out the end of the tunnel to find a row of fruits leading to another checkpoint. Bust it open and continue on. Destroy the crates right past it and follow the fruits up the hill. You should reach a pond that isn't frozen, with 5 islands along it. There are also two other platforms. A platform with a question mark on it and another with a skull on it. One leads to the Bonus Round, another leads to Death Route which is where the Blue Gem is. But be warned, the Death Route will only be there if you have not lost a life in this level. I'll go into depth about those two routes later. For now, bust the crates on the nearby smaller islands and then follow along the one long island. If you want, kill the nearby woolly mammoth for an instant 1-Up.

After the islands, continue forward, and just follow the path. You'll soon reach the end of the stage. In this small section, you'll find a Spring Crate that will bounce you into a few Bouncy boxes. Collect the fruits from that, and then hit the nearby Nitro Switch box, this should cause all Nitro crates in the level to be destroyed, even those on the Death Route. If you've busted all the crates in this level, you should have a Clear Gem waiting for you. If not, don't worry. Either go back and find the few you're missing, or just go through the level again. Once you step into the warp, you're done with the first level.

Bonus Level
This Bonus level is pretty simple. Okay, amazingly simple. Just jump onto the Question mark platform when you reach it, and let it take you to the Bonus level. Once there, you just have to just move to the right, in a side view. Just make sure you destroy all the boxes you come across, as there are 25 of them. Once you destroy them all, just reach the platform at the end to return where you were. That is all there is to it, very quick and simple.

Death Route
For the Death Route to be active, you must not have died going through this level. If you do, just go back to the warp room, and come back to the level. Anyways, you should know where the Death Route is, it's across from the Bonus Level platform. Once there, you'll land on a frozen area, with tons of Nitro crates all around. Just maneuver your way around them, or jump over them, and be sure to watch out for the Penguins going back and forth. Once off the frozen water, you'll go back onto regular land. From here, watch out for the Seals going across the path, and then you have two large holes in front of you, with Narwhales in each. Just quickly run across the small piece of land, or just jump if you think you can make it.

Next up it gets a bit more complex. You'll come to a gap, just run and jump across it. Once you land, watch out for the penguin. Then you must jump across another gap, this time with the angry skiiers going back and forth, and they can be rather difficult. Just try to time them correctly and quickly land and jump across the following gap. It may be best to use Crash's Super Slide High Jump.

Once you made it across that last gap, dodge the nearby Nitro crates, and come out to a opening with another area of frozen water. You should notice a small cliff to your left. Jump on it and work your way up. Now you'll see a hard part, a regular crate next to a Nitro crate. This can be rather difficult to get across. So try using the shadow Crash makes to help you a bit. Just try to jump across and land on each regular crate. You should be able to make it up and around the cliffs, and into the warp to finish the level.

LEVEL 2: TORNADO ALLEY

Times
Sapphire Relic: 02:00
Gold Relic: 01:20
Platinum Relic: 01:00

Enemies
Cortex's Evil Minions

Goodies
Purple Crystal
Clear Gem
15 Crates

Walkthrough
This is Crash's first flying level, and first time up with the Glider.
You take control of the Glider, and just shoot down the generators. But make sure you get near them before trying to take them out, otherwise, shooting from a distance is worthless. You shouldn't have much of a problem with this level, just fly around holding the X button. This should allow you to keep firing rapidly, as you have no ammo limit. The generators are located in a circular fashion around the level, with one towards the center. There isn't much else to say about this level, as it is extremely simple. Be sure to destroy all the crates attached to balloons to recieve your Clear Gem from this level.

LEVEL 3: BAMBOOZLED

Times
Sapphire Relic: 01:15
Gold Relic: 00:35
Platinum Relic: 00:25

Crash Bandicoot Ps2

Enemies
None

Goodies
Purple Crystal
Clear Gem
126 Crates

Walkthrough
This stage is another somewhat simple stage, although it is getting a bit more difficult. You're stuck in a hamster ball basically, and must push your way around. You may want to practice at the beginning in the roped off area. Either way, once you're ready, just follow along the platforms. After you come around the first tree, you'll find a lift. Just wait until it comes down, and then move onto it.

Once up top, just continue onward. Keep an eye out for crates and smash them as you see them. You'll soon come to a netted-type path. Just try to say inthe center, or else you could accidentally go over the edge. But note that, if in Time Trial mode, going over the edge around the spiraling sections, and landing on a lower area, may cut off a few seconds.

After you come around off the netted route, you'll come back onto the platforms and reach the first checkpoint. Just smash it and continue up the hill. You should notice a few Nitro crates on a higher platform. Don't worry about going there, you can reach the area, but all it is are Nitro crates, so it is worthless to go there. Rather, just continue down the hill and around, and you should soon reach another short, netted area. Roll through it, making sure to smash any crates along the way. Once off it, you continue on as normal.

You'll soon reach a area in which you can go two ways. First go to your left, but be very careful, as Nitro crates are sitting around. Maneuver your way through them, and find the four crates at the end of the platform. Once done there, work your way back up and continue to the right. The first thing you'll notice is a lift. Take it up and get the four crates at the top, then drop off and continue.

Another netted area is up soon. This is similar to the first, as you have an area in which, if you have enough speed, can hop over the ledge and down to a lower area. Either way, work your way through it and you'll come out to a wide area. Here you will find four crates, take some time to smash them if you need them, then move onwards. You'll have to push your way up a hill, then come down along a 'S' shaped area. Once you reach the end, you'll come out to some more platforms.

Work your way up and down these platforms, along the top side of the screen, you'll find some fruits near the edge. Just be careful going for them, or you could end up off the side. Once you reach the end, you have two routes, one to the left or right. Both lead to the exit, just one is easier than the other. To the left is a shorter, but much more dangerous path. Full of Nitro crates. To the right is another lift, shortly followed by a bridge. This is the best route, in my opinion. It's much simpler, and a bit faster, due to the lack of hazards. Once you reach the end, you'll find a Nitro Switch box, and then just drop down to find the warp.

LEVEL 4: WIZARDS AND LIZARDS

Times
Sapphire Relic: 01:15
Gold Relic: 00:45
Platinum Relic: 00:35

Enemies
Wizards
Knights
Bats
Dragon

Goodies
Purple Crystal
Clear Gem
Green Gem
128 Crates

Walkthrough
Wizards and Lizards is the toughest level so far. It requires a lot of memorization for the Dragon chase section. At the beginning, just go straight and you'll come up to your first enemy, a Knight. The best method of killing him is sliding into him. And you must either kill him or jump over him, or else he'll continue blocking your pather. Shortly after him is a Wizard, who will fire a green substance towards you, which will turn you into a bat. Just dodge the green substance, and kill him using the spin move or slide. And do not worry about the green substance following you, it will die off shortly. Up next is a bat, be careful near it. Due to the way this side section is, it is hard to tell if you're lined up correctly with the Bat or not. Just jump and spin past him, that way if you are close, you will kill it. Now you should be able to continue on a bit, destroying the next Bat and Knight. Afterwards you will come across the first checkpoint.

After the checkpoint, you cross a short, curved bridge. Right at the end, on your left you will see a Bonus Level platform, go through it to collect a few of the crates in this level. Details of the level are below under the Bonus Level section.

Now, after passing the Bonus Level platform, you'll come across smoke, meaning a pit right before you, and once you reach this area, a Dragon will pop up from behind and start chasing you. Jump over the hole and run! You'll soon come up to a few more holes. First there is one on the left, then shortly after, one on the right. Keep going and you'll run through a door, the Dragon will get caught momentarily. You have some time to pick up the nearby crates and bust the checkpoint open. Don't stay near the door though, or the Dragon can still reach you. Afterwards, continue on.

The Dragon should now bust through the door, and continue chasing you. Just keep moving down the hall, and don't worry much about the crates along the way. The Dragon takes out most, if not all the crates as he is chasing you. The next set of holes are spaced out a bit farther. One is along the right side and the other is a little farther ahead, on the left side. Reach the next door and get the next checkpoint crate. Then continue on with the Dragon hot on your heels!

This next section is a bit more difficult. Now there are not only pits, but Nitro crates along the way! The first pit is near the beginning, to your left, you should be able to easily dodge this one. Just keep an eye out for the Nitro crates! The next pit is on your right, and two Nitro crates on your left. Stay left and jump over the crates. The hall will have a small section up soon, which will require you to jump over the pit that is in the way. Then you'll come across a whole row of Nitro crates soon, just quickly jump over them. Once pass these crates, there will be two more, which aren't in your way too much, so just continue on until you reach the bridge. Once at the bridge, the Dragon will stop, but you can't. The bridge will collapse once you touch each piece.

Bust the checkpoint up, and then go around and continue on. Just dodge the pesky Bat nearby, and slide into the Knight. You shouldn't have much of a problem going across this next section, as the only real harm are the annoying Bats that bug you. When you reach the fireplace, you'll notice little fireballs bouncing out. Don't worry about them, they are harmless. Right past the fireplace is the Death Route platform, remember where it is, and make sure you can survive long enough to make it there. You should be nearing the end now, just move forward and slide into the Knights that block your path. You'll notice a bunch of Nitro crates in the background, don't worry about them, rather hit the Nitro Switch box nearby and detonate them all! Just be careful, or the Wizards near the Nitro crates may hit you with their magic. But they get taken out from the Nitro crate explosions, so no need to worry to much about them. You should now have a clear running to the warp!

Bonus Level
Another easy Bonus Level. Just follow along the path, destroying the crates as you go. Towards the end, you'll notice there are a few Nitro crates, just jump over them, and continue on. Next, just bust the boxes between the two steel crates and then, as the top one bounces, jump through it quickly. Near the end there will be a section where you must jump on top of a few crates to reach a higher crate. Make sure you bounce up high enough after breaking the lower crates, that you can at least reach the high crate. If you get near it, just spin to destroy it. You should get 19 out of 22 crates for the Bonus Level. The other 3 are from the Nitro crates, which will be destroyed once you hit the Nitro Switch box.

Death Route
This Death Route is a bit annoying. The first thing you should do when you reach the area, is look out for the brown floor with two black handles on it. This is a trap door if you step on it. Just jump over it and kill the Knight on the other side. It is best to slide the knight into the Nitro crates, but if you can't do that, just jump over the crates and jump over the next pit, where you'll find a Wizard. Just dodge his spell and kill him, then jump over the next trap door.

Now you must be careful, watch out for the blades that come out of the floor. Watch them closely, then run past them once you figure out their pattern. Soon after you have another trap door. Jump it and kill the Knight on the other side. Ya should have another jump, and then another Wizard. Kill him, and then be careful... you need to jump onto a small platform, with the blade moving back and forth, and then quickly jump from that, to the next platform. This can be tricky at times, so you might die a few times. Once you make it past, you have to deal with a spinning blade with a spiked ball on it. This is actually easier than it looks. The left is the easiest way to go, just wait until the lower blade has just gone pass you, then quickly run forward and get ready to jump. Don't worry about the spiked ball, it is to high to hit Crash! Once you make it across, you have to kill one Knight, and then the Blue Gem is all yours.

LEVEL 5: COMPACTOR REACTOR

Enemies
Bombing Bandits
Flame-Throwers
Lab Assistants

Goodies
Purple Crystal
Clear Gem
Yellow Gem Path

Walkthrough
Alright, mine cart fun! Just move forward at the beginning to get Crash to hopinto the mine cart. The ride is pretty simple, there are a few routes if youlean going into them. Otherwise, the best, and simplest way to reach the endis by not changing tracks. Just dodge the Nitro crates along the way bypushing left or right to tilt the cart. Also use this to reach out-of-the-waycrates. Also, you can slow down or speed up by pushing up or down. Some ofthe other tracks you can take are a bit faster, but only use them for the TimeTrials. You should also come across a jump in the tracks, in which to theright is a Yellow Gem sign. You must get the Yellow Gem in Level 22 before youcan access this route.

Once you reach the end of the mine cart track, you'll get thrown off and into alab-type area, right in front of your first checkpoint. Bust it and then goforward. At the end of the row of fruits, you'll notice some screws from theceiling. Just wait for them to go back up and then run underneath them. Thefirst enemy you will encounter is the Bomb Bandit. He throws straight ahead,so just stay off to the left or right, and dodge his bombs. After him is another set of screws, this time closing in from the sides. Just wait them outand then run past.

You'll come across the Flame Thrower next, although it looks more like a toxicwaste than flames. Either way it is deadly, just watch him for a minute, andpick up how he fires his weapon, in a sweeping pattern back and forth. Waituntil he starts sweeping back, run past and hit him with a spin. Shortlyfollowing him are a few crates. Two of them are TNT crates, so be careful.Not to mention, right after the crates are another set of screws coming in fromthe sides!

Once past that area, you'll come across a conveyor belt, and two Bomb Bandits,both throwing in a criss cross pattern. Just watch where they throw, and goright on around as usual. Soon after you'll find another set of crates alongwith some more TNT. Make sure to get the crate hidden behind the front row ofcrates, then detonate the TNT!

Next up is another conveyor belt with a enemy behind it, another Bomb Bandit.Destroy him and then you'll come across yet another conveyor belt, and somemore enemies. This time they are Lab Assistants. They are the same as theBomb Bandits, just in white coats. Kill them and work your way across theconveyor belt. The last conveyor belt has stopped, and has a Flame Thrower onit. Just ignore him and go past him. You'll also notic the Bonus Levelplatform tucked away in the corner. And a checkpoint just past it.

The next set of conveyor belts are easy to handle. They push you either wayand you must dodge the big hydraulic plungers. This is pretty simple though,just watch them, and when the first comes up, quickly take off and you shouldmake it across with no problem. The next belt pushes you forward, and towardssome neon laser type things. Just jump over them all, or play it safe andcrawl under the first, hop under the second, and crawl under the third. Oncepast them, you'll see two steel boxes, use the Iron Spring Crate to jump up tothe Switch box. This should cause a few crates to appear to the right.

Just across the gap onto the newly formed crates, and hit the TNT crate tocause it to explode, thus triggering the Switch box below, which in turnscauses the Crash and Aku Aku crates to appear nearby! Another Bomb Bandit isahead, just wait until he throws his bomb, then attack him. You'll come acrossanother hydraulic plunger, just watch it and run past it. There is a secondplunger, but it isn't in operation. Just destroy the Switch box between themand then continue on.

Up next is a set of 'crate stairs' in which you must bounce up the crates toget to the Steel crates to stand on. They are Bouncy crates also, so if you want to smash them, you can hit them 5 times before they bust. Once up top,just keep moving. You should reach a corner with a few enemies who you caneasily dodge. Just move past them or kill them, whatever. Next up is a longset of conveyor belts. The first conveyor belts have only high lasers shootingacross. Afterwards, there is a Flame Throwing enemy, just dodge his flames andkill him, then you can reach the next conveyor belt. This one has a highlaser, low laser, then another high laser. Just dodge them and you're at theend. Just hit the Nitro Switch box, and then hop in the warp!

Bonus Level
This Bonus Level has it's tough points, but isn't too hard. You might have a bit of trouble with it at first, but you'll get the hang of it. You shouldfind a Bouncy crate below a TNT crate. Just bounce up and down between the twoand you should be able to get all the fruits out of the Bouncy crate before theTNT crate explodes. Keep going forward and you should reach a Steel Springcrate. Just bounce up and land on the Steel crate. From there, just jump onthe TNT crate, and then jump across to the last crate, and use that to give youjust enough to bounce up to the crate that is higher up. By time you hit theground, the TNT crate should've detonated and exploded all the crates near it.

Next, just follow along, smashing crates as you get to them. You should reachanother set of 'crate stairs' so just follow them up, detonate the TNT on theother side and you shouldn't have much left for the Bonus Level. A few morecrates ahead, and then hop back on the platform!

Yellow Gem Path
There isn't a whole lot of advice to give you here. You are stuck on a trackand must dodge Nitro crates. The only real way of getting through this isquick reaction and practice. You must remember where the boxes are located soyou can dodge them easier. Once through you pick up a gem and head into thewarp.

Crash Bandicoot Ps2 Download

BOSS 1: RUMBLE IN THE ROKS (ROK-KO)

You will notice this boss fight takes place in a half sphere-type arena. Thinkof a bowl, perhaps. The first thing you will notice is that you are back inthe hamster ball. You will be facing Rok-Ko, with a bunch of rocks around him,making him into a ball of sorts. There isn't a whole lot of strategy involvedin beating him. There are no specific rounds, although this battle comes offas if it were in rounds.

You will start off with two boulders spinning around, after Rok-Ko/Crunchcauses them to fall. The object is to hit both of the boulders, turning themblue, and on 'your side'. After they are hit, they will launch up into theair and attack Rok-Ko. Be careful though, as your effect on the boulders isonly short-term. If you wait to long to hit the second boulder, it will turnback into normal. Or if Rok-Ko hits it, it will turn orange, and damage you ifyou touch it.

After the first attack on Rok-Ko, he will cause three boulders to drop thistime. It is the same as the first round, just hit all the boulders to causethem to attack him. After he is attacked again, he will regroup and cause moreboulders to drop, this time four. Just do it one more time, and he will bedefeated.

After defeating him, you will get the Tip Toe power. This is used by walkingand pressing the L2 Button. It is useful for walking along things such as theNitro crates.

On to Water Hub...

Walkthrough: Earth Hub

Earth HubWater HubFire Hub
Air HubSecret Hub

LEVEL 1: ARCTIC ANTICS

Times:
Sapphire Relic: 01:15
Gold Relic: 00:50
Platinum Relic: 00:37

Enemies:
Penguins
Circus Seals
Ski Bunnies
Narwhale

Goodies:
Purple Crystal
Clear Gem
Blue Gem
147 Crates

Walkthrough:
This level is pretty simple and straight forward. When you start off, just open the crates you see, and collect the items inside (fruits usually). The first enemies you will come across are the Cirus Seals. They will be scooting across your path from one hole to another. Just simply jump over them or slide through them.

After passing the Seals, you should soon reach a Spring Crate, use it to bounce up and smash the crates above it. Once done with it, destroy it for some more fruit. Shortly after you should also run into your first TNT Crate. Do not spin or slide into it, or else you will die. Rather, jump on it and a 3 second timer will start. Just make sure you are away from it before it explodes.

Keep moving on and you'll find your first Slot Crate. Quickly destroy it or it will turn into a unbreakable crate! Afterwards is a gap, just jump over it and watch out for the Penguin on the other side. Just watch his pattern and then move on when the coast is clear. Make it across and you'll reach your first checkpoint.

You'll come across a small land bride across some water, just be careful and go across it slowly, and you should be fine. Be careful of the Penguin on the other side. Make it past him and you'll come to a frozen pond, so be careful, as the pond is very slippery. You'll see two Bouncy boxes first, just jump between them and bounce back and forth, racking up fruits! Move onto the frozen pond, and you will notice a few things. Some Nitro crates, don't touch them!! A Switch box, and some nearby Outline boxes. Just use the Switch box to cause them to appear. You should find two more crates to your left, and a penguin. Just bust the boxes open and continue.

You'll come to another hole to jump and three crates stacked up. Just high jump to reach the top of the crates, and then after collecting all the fruit and setting off the TNT crate. Next is another hole, but be careful, as there is a Narwhale jumping up occasionally. Just time his pattern and quickly jump across.

You'll land on another patch of frozen land, so just slide to a stop, and high jump onto the nearby Steel crates. Use Crash's body slam move to crush them. Move on afterwards to come across a Aku Aku box. Use it to your advantage, as you can take one extra hit before dying with Aku Aku's protection. Up ahead you'll see some slopes with the Ski Bunnies skiing about. Just be careful, as they are very quick to come out of nowhere. Try to make it across quickly and destroy the crates along the way.

Once pass the skiers, keep moving onwards and you'll reach a area with one of the Penguins going back and forth. You'll also come across another checkpoint. Just dodge him and work your way across the holes. It is pretty easy, but take your time if you're new.

Make it out the end of the tunnel to find a row of fruits leading to another checkpoint. Bust it open and continue on. Destroy the crates right past it and follow the fruits up the hill. You should reach a pond that isn't frozen, with 5 islands along it. There are also two other platforms. A platform with a question mark on it and another with a skull on it. One leads to the Bonus Round, another leads to Death Route which is where the Blue Gem is. But be warned, the Death Route will only be there if you have not lost a life in this level. I'll go into depth about those two routes later. For now, bust the crates on the nearby smaller islands and then follow along the one long island. If you want, kill the nearby woolly mammoth for an instant 1-Up.

After the islands, continue forward, and just follow the path. You'll soon reach the end of the stage. In this small section, you'll find a Spring Crate that will bounce you into a few Bouncy boxes. Collect the fruits from that, and then hit the nearby Nitro Switch box, this should cause all Nitro crates in the level to be destroyed, even those on the Death Route. If you've busted all the crates in this level, you should have a Clear Gem waiting for you. If not, don't worry. Either go back and find the few you're missing, or just go through the level again. Once you step into the warp, you're done with the first level.

Bonus Level
This Bonus level is pretty simple. Okay, amazingly simple. Just jump onto the Question mark platform when you reach it, and let it take you to the Bonus level. Once there, you just have to just move to the right, in a side view. Just make sure you destroy all the boxes you come across, as there are 25 of them. Once you destroy them all, just reach the platform at the end to return where you were. That is all there is to it, very quick and simple.

Death Route
For the Death Route to be active, you must not have died going through this level. If you do, just go back to the warp room, and come back to the level. Anyways, you should know where the Death Route is, it's across from the Bonus Level platform. Once there, you'll land on a frozen area, with tons of Nitro crates all around. Just maneuver your way around them, or jump over them, and be sure to watch out for the Penguins going back and forth. Once off the frozen water, you'll go back onto regular land. From here, watch out for the Seals going across the path, and then you have two large holes in front of you, with Narwhales in each. Just quickly run across the small piece of land, or just jump if you think you can make it.

Next up it gets a bit more complex. You'll come to a gap, just run and jump across it. Once you land, watch out for the penguin. Then you must jump across another gap, this time with the angry skiiers going back and forth, and they can be rather difficult. Just try to time them correctly and quickly land and jump across the following gap. It may be best to use Crash's Super Slide High Jump.

Once you made it across that last gap, dodge the nearby Nitro crates, and come out to a opening with another area of frozen water. You should notice a small cliff to your left. Jump on it and work your way up. Now you'll see a hard part, a regular crate next to a Nitro crate. This can be rather difficult to get across. So try using the shadow Crash makes to help you a bit. Just try to jump across and land on each regular crate. You should be able to make it up and around the cliffs, and into the warp to finish the level.

LEVEL 2: TORNADO ALLEY

Times
Sapphire Relic: 02:00
Gold Relic: 01:20
Platinum Relic: 01:00

Enemies
Cortex's Evil Minions

Goodies
Purple Crystal
Clear Gem
15 Crates

Walkthrough
This is Crash's first flying level, and first time up with the Glider.
You take control of the Glider, and just shoot down the generators. But make sure you get near them before trying to take them out, otherwise, shooting from a distance is worthless. You shouldn't have much of a problem with this level, just fly around holding the X button. This should allow you to keep firing rapidly, as you have no ammo limit. The generators are located in a circular fashion around the level, with one towards the center. There isn't much else to say about this level, as it is extremely simple. Be sure to destroy all the crates attached to balloons to recieve your Clear Gem from this level.

LEVEL 3: BAMBOOZLED

Times
Sapphire Relic: 01:15
Gold Relic: 00:35
Platinum Relic: 00:25

Enemies
None

Goodies
Purple Crystal
Clear Gem
126 Crates

Walkthrough
This stage is another somewhat simple stage, although it is getting a bit more difficult. You're stuck in a hamster ball basically, and must push your way around. You may want to practice at the beginning in the roped off area. Either way, once you're ready, just follow along the platforms. After you come around the first tree, you'll find a lift. Just wait until it comes down, and then move onto it.

Once up top, just continue onward. Keep an eye out for crates and smash them as you see them. You'll soon come to a netted-type path. Just try to say inthe center, or else you could accidentally go over the edge. But note that, if in Time Trial mode, going over the edge around the spiraling sections, and landing on a lower area, may cut off a few seconds.

After you come around off the netted route, you'll come back onto the platforms and reach the first checkpoint. Just smash it and continue up the hill. You should notice a few Nitro crates on a higher platform. Don't worry about going there, you can reach the area, but all it is are Nitro crates, so it is worthless to go there. Rather, just continue down the hill and around, and you should soon reach another short, netted area. Roll through it, making sure to smash any crates along the way. Once off it, you continue on as normal.

You'll soon reach a area in which you can go two ways. First go to your left, but be very careful, as Nitro crates are sitting around. Maneuver your way through them, and find the four crates at the end of the platform. Once done there, work your way back up and continue to the right. The first thing you'll notice is a lift. Take it up and get the four crates at the top, then drop off and continue.

Another netted area is up soon. This is similar to the first, as you have an area in which, if you have enough speed, can hop over the ledge and down to a lower area. Either way, work your way through it and you'll come out to a wide area. Here you will find four crates, take some time to smash them if you need them, then move onwards. You'll have to push your way up a hill, then come down along a 'S' shaped area. Once you reach the end, you'll come out to some more platforms.

Work your way up and down these platforms, along the top side of the screen, you'll find some fruits near the edge. Just be careful going for them, or you could end up off the side. Once you reach the end, you have two routes, one to the left or right. Both lead to the exit, just one is easier than the other. To the left is a shorter, but much more dangerous path. Full of Nitro crates. To the right is another lift, shortly followed by a bridge. This is the best route, in my opinion. It's much simpler, and a bit faster, due to the lack of hazards. Once you reach the end, you'll find a Nitro Switch box, and then just drop down to find the warp.

LEVEL 4: WIZARDS AND LIZARDS

Times
Sapphire Relic: 01:15
Gold Relic: 00:45
Platinum Relic: 00:35

Enemies
Wizards
Knights
Bats
Dragon

Goodies
Purple Crystal
Clear Gem
Green Gem
128 Crates

Walkthrough
Wizards and Lizards is the toughest level so far. It requires a lot of memorization for the Dragon chase section. At the beginning, just go straight and you'll come up to your first enemy, a Knight. The best method of killing him is sliding into him. And you must either kill him or jump over him, or else he'll continue blocking your pather. Shortly after him is a Wizard, who will fire a green substance towards you, which will turn you into a bat. Just dodge the green substance, and kill him using the spin move or slide. And do not worry about the green substance following you, it will die off shortly. Up next is a bat, be careful near it. Due to the way this side section is, it is hard to tell if you're lined up correctly with the Bat or not. Just jump and spin past him, that way if you are close, you will kill it. Now you should be able to continue on a bit, destroying the next Bat and Knight. Afterwards you will come across the first checkpoint.

After the checkpoint, you cross a short, curved bridge. Right at the end, on your left you will see a Bonus Level platform, go through it to collect a few of the crates in this level. Details of the level are below under the Bonus Level section.

Now, after passing the Bonus Level platform, you'll come across smoke, meaning a pit right before you, and once you reach this area, a Dragon will pop up from behind and start chasing you. Jump over the hole and run! You'll soon come up to a few more holes. First there is one on the left, then shortly after, one on the right. Keep going and you'll run through a door, the Dragon will get caught momentarily. You have some time to pick up the nearby crates and bust the checkpoint open. Don't stay near the door though, or the Dragon can still reach you. Afterwards, continue on.

The Dragon should now bust through the door, and continue chasing you. Just keep moving down the hall, and don't worry much about the crates along the way. The Dragon takes out most, if not all the crates as he is chasing you. The next set of holes are spaced out a bit farther. One is along the right side and the other is a little farther ahead, on the left side. Reach the next door and get the next checkpoint crate. Then continue on with the Dragon hot on your heels!

This next section is a bit more difficult. Now there are not only pits, but Nitro crates along the way! The first pit is near the beginning, to your left, you should be able to easily dodge this one. Just keep an eye out for the Nitro crates! The next pit is on your right, and two Nitro crates on your left. Stay left and jump over the crates. The hall will have a small section up soon, which will require you to jump over the pit that is in the way. Then you'll come across a whole row of Nitro crates soon, just quickly jump over them. Once pass these crates, there will be two more, which aren't in your way too much, so just continue on until you reach the bridge. Once at the bridge, the Dragon will stop, but you can't. The bridge will collapse once you touch each piece.

Bust the checkpoint up, and then go around and continue on. Just dodge the pesky Bat nearby, and slide into the Knight. You shouldn't have much of a problem going across this next section, as the only real harm are the annoying Bats that bug you. When you reach the fireplace, you'll notice little fireballs bouncing out. Don't worry about them, they are harmless. Right past the fireplace is the Death Route platform, remember where it is, and make sure you can survive long enough to make it there. You should be nearing the end now, just move forward and slide into the Knights that block your path. You'll notice a bunch of Nitro crates in the background, don't worry about them, rather hit the Nitro Switch box nearby and detonate them all! Just be careful, or the Wizards near the Nitro crates may hit you with their magic. But they get taken out from the Nitro crate explosions, so no need to worry to much about them. You should now have a clear running to the warp!

Bonus Level
Another easy Bonus Level. Just follow along the path, destroying the crates as you go. Towards the end, you'll notice there are a few Nitro crates, just jump over them, and continue on. Next, just bust the boxes between the two steel crates and then, as the top one bounces, jump through it quickly. Near the end there will be a section where you must jump on top of a few crates to reach a higher crate. Make sure you bounce up high enough after breaking the lower crates, that you can at least reach the high crate. If you get near it, just spin to destroy it. You should get 19 out of 22 crates for the Bonus Level. The other 3 are from the Nitro crates, which will be destroyed once you hit the Nitro Switch box.

Death Route
This Death Route is a bit annoying. The first thing you should do when you reach the area, is look out for the brown floor with two black handles on it. This is a trap door if you step on it. Just jump over it and kill the Knight on the other side. It is best to slide the knight into the Nitro crates, but if you can't do that, just jump over the crates and jump over the next pit, where you'll find a Wizard. Just dodge his spell and kill him, then jump over the next trap door.

Now you must be careful, watch out for the blades that come out of the floor. Watch them closely, then run past them once you figure out their pattern. Soon after you have another trap door. Jump it and kill the Knight on the other side. Ya should have another jump, and then another Wizard. Kill him, and then be careful... you need to jump onto a small platform, with the blade moving back and forth, and then quickly jump from that, to the next platform. This can be tricky at times, so you might die a few times. Once you make it past, you have to deal with a spinning blade with a spiked ball on it. This is actually easier than it looks. The left is the easiest way to go, just wait until the lower blade has just gone pass you, then quickly run forward and get ready to jump. Don't worry about the spiked ball, it is to high to hit Crash! Once you make it across, you have to kill one Knight, and then the Blue Gem is all yours.

LEVEL 5: COMPACTOR REACTOR

Enemies
Bombing Bandits
Flame-Throwers
Lab Assistants

Goodies
Purple Crystal
Clear Gem
Yellow Gem Path

Walkthrough
Alright, mine cart fun! Just move forward at the beginning to get Crash to hopinto the mine cart. The ride is pretty simple, there are a few routes if youlean going into them. Otherwise, the best, and simplest way to reach the endis by not changing tracks. Just dodge the Nitro crates along the way bypushing left or right to tilt the cart. Also use this to reach out-of-the-waycrates. Also, you can slow down or speed up by pushing up or down. Some ofthe other tracks you can take are a bit faster, but only use them for the TimeTrials. You should also come across a jump in the tracks, in which to theright is a Yellow Gem sign. You must get the Yellow Gem in Level 22 before youcan access this route.

Once you reach the end of the mine cart track, you'll get thrown off and into alab-type area, right in front of your first checkpoint. Bust it and then goforward. At the end of the row of fruits, you'll notice some screws from theceiling. Just wait for them to go back up and then run underneath them. Thefirst enemy you will encounter is the Bomb Bandit. He throws straight ahead,so just stay off to the left or right, and dodge his bombs. After him is another set of screws, this time closing in from the sides. Just wait them outand then run past.

You'll come across the Flame Thrower next, although it looks more like a toxicwaste than flames. Either way it is deadly, just watch him for a minute, andpick up how he fires his weapon, in a sweeping pattern back and forth. Waituntil he starts sweeping back, run past and hit him with a spin. Shortlyfollowing him are a few crates. Two of them are TNT crates, so be careful.Not to mention, right after the crates are another set of screws coming in fromthe sides!

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Once past that area, you'll come across a conveyor belt, and two Bomb Bandits,both throwing in a criss cross pattern. Just watch where they throw, and goright on around as usual. Soon after you'll find another set of crates alongwith some more TNT. Make sure to get the crate hidden behind the front row ofcrates, then detonate the TNT!

Next up is another conveyor belt with a enemy behind it, another Bomb Bandit.Destroy him and then you'll come across yet another conveyor belt, and somemore enemies. This time they are Lab Assistants. They are the same as theBomb Bandits, just in white coats. Kill them and work your way across theconveyor belt. The last conveyor belt has stopped, and has a Flame Thrower onit. Just ignore him and go past him. You'll also notic the Bonus Levelplatform tucked away in the corner. And a checkpoint just past it.

The next set of conveyor belts are easy to handle. They push you either wayand you must dodge the big hydraulic plungers. This is pretty simple though,just watch them, and when the first comes up, quickly take off and you shouldmake it across with no problem. The next belt pushes you forward, and towardssome neon laser type things. Just jump over them all, or play it safe andcrawl under the first, hop under the second, and crawl under the third. Oncepast them, you'll see two steel boxes, use the Iron Spring Crate to jump up tothe Switch box. This should cause a few crates to appear to the right.

Just across the gap onto the newly formed crates, and hit the TNT crate tocause it to explode, thus triggering the Switch box below, which in turnscauses the Crash and Aku Aku crates to appear nearby! Another Bomb Bandit isahead, just wait until he throws his bomb, then attack him. You'll come acrossanother hydraulic plunger, just watch it and run past it. There is a secondplunger, but it isn't in operation. Just destroy the Switch box between themand then continue on.

Up next is a set of 'crate stairs' in which you must bounce up the crates toget to the Steel crates to stand on. They are Bouncy crates also, so if you want to smash them, you can hit them 5 times before they bust. Once up top,just keep moving. You should reach a corner with a few enemies who you caneasily dodge. Just move past them or kill them, whatever. Next up is a longset of conveyor belts. The first conveyor belts have only high lasers shootingacross. Afterwards, there is a Flame Throwing enemy, just dodge his flames andkill him, then you can reach the next conveyor belt. This one has a highlaser, low laser, then another high laser. Just dodge them and you're at theend. Just hit the Nitro Switch box, and then hop in the warp!

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Bonus Level
This Bonus Level has it's tough points, but isn't too hard. You might have a bit of trouble with it at first, but you'll get the hang of it. You shouldfind a Bouncy crate below a TNT crate. Just bounce up and down between the twoand you should be able to get all the fruits out of the Bouncy crate before theTNT crate explodes. Keep going forward and you should reach a Steel Springcrate. Just bounce up and land on the Steel crate. From there, just jump onthe TNT crate, and then jump across to the last crate, and use that to give youjust enough to bounce up to the crate that is higher up. By time you hit theground, the TNT crate should've detonated and exploded all the crates near it.

Next, just follow along, smashing crates as you get to them. You should reachanother set of 'crate stairs' so just follow them up, detonate the TNT on theother side and you shouldn't have much left for the Bonus Level. A few morecrates ahead, and then hop back on the platform!

Yellow Gem Path
There isn't a whole lot of advice to give you here. You are stuck on a trackand must dodge Nitro crates. The only real way of getting through this isquick reaction and practice. You must remember where the boxes are located soyou can dodge them easier. Once through you pick up a gem and head into thewarp.

BOSS 1: RUMBLE IN THE ROKS (ROK-KO)

You will notice this boss fight takes place in a half sphere-type arena. Thinkof a bowl, perhaps. The first thing you will notice is that you are back inthe hamster ball. You will be facing Rok-Ko, with a bunch of rocks around him,making him into a ball of sorts. There isn't a whole lot of strategy involvedin beating him. There are no specific rounds, although this battle comes offas if it were in rounds.

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You will start off with two boulders spinning around, after Rok-Ko/Crunchcauses them to fall. The object is to hit both of the boulders, turning themblue, and on 'your side'. After they are hit, they will launch up into theair and attack Rok-Ko. Be careful though, as your effect on the boulders isonly short-term. If you wait to long to hit the second boulder, it will turnback into normal. Or if Rok-Ko hits it, it will turn orange, and damage you ifyou touch it.

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After the first attack on Rok-Ko, he will cause three boulders to drop thistime. It is the same as the first round, just hit all the boulders to causethem to attack him. After he is attacked again, he will regroup and cause moreboulders to drop, this time four. Just do it one more time, and he will bedefeated.

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After defeating him, you will get the Tip Toe power. This is used by walkingand pressing the L2 Button. It is useful for walking along things such as theNitro crates.

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On to Water Hub...